摘要:本文提出只用输出的符号比特来估计帧偏移和频偏,并且提出了两种不同的方法来降低硬件复杂度和电路功耗。仿真结果显示,在AWGN信道和多径衰落信道的传播环境下都能正常工作,并且降低了硬件复杂度和电路的功耗。
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