摘要:随着VR产品在日常生活中昔及程度加深,VR电影及其周边衍生的的需求也逐渐上升。本文在梳理vR技术发展源流的基础上,通过个案分析,着重探讨了三个方面的问题,以期在VR电影发展初期能给从业者以一个良性引导方面的思考,同时尽量能规避技术滥觞的风险。
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